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	<title>Comments on: Austin Interactive Initiative</title>
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	<link>http://www.fg2.com/squaredroot/2009/05/27/austin-interactive-initiative/</link>
	<description>If you find yourself so afflicted and in desperate need of rescue, let us help you do more with less with The MacGyver, FG SQUARED&#039;s solution that could save your butt by using good old-fashioned ingenuity in record time.</description>
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		<title>By: Chris Bailey</title>
		<link>http://www.fg2.com/squaredroot/2009/05/27/austin-interactive-initiative/comment-page-1/#comment-220</link>
		<dc:creator>Chris Bailey</dc:creator>
		<pubDate>Fri, 29 May 2009 13:22:19 +0000</pubDate>
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		<description>Sounds great, Mike (plus Steve, Heather, and Bijoy). Look forward to seeing the next piece and dialoging on what we can all do to be a part of this initiative. Certainly let me know what I can do to help get this further off the ground.</description>
		<content:encoded><![CDATA[<p>Sounds great, Mike (plus Steve, Heather, and Bijoy). Look forward to seeing the next piece and dialoging on what we can all do to be a part of this initiative. Certainly let me know what I can do to help get this further off the ground.</p>
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		<title>By: Mike Chapman</title>
		<link>http://www.fg2.com/squaredroot/2009/05/27/austin-interactive-initiative/comment-page-1/#comment-219</link>
		<dc:creator>Mike Chapman</dc:creator>
		<pubDate>Fri, 29 May 2009 11:58:02 +0000</pubDate>
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		<description>Thank you for your comment Chris. Steve has been working with Heather McKissick of Leadership Austin and Bijoy Goswami of Bootstrap Austin to draft a working document fleshing out the ideas in the video and post. We should be posting more specific ideas and plans soon.</description>
		<content:encoded><![CDATA[<p>Thank you for your comment Chris. Steve has been working with Heather McKissick of Leadership Austin and Bijoy Goswami of Bootstrap Austin to draft a working document fleshing out the ideas in the video and post. We should be posting more specific ideas and plans soon.</p>
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		<title>By: Chris Bailey</title>
		<link>http://www.fg2.com/squaredroot/2009/05/27/austin-interactive-initiative/comment-page-1/#comment-212</link>
		<dc:creator>Chris Bailey</dc:creator>
		<pubDate>Wed, 27 May 2009 22:22:46 +0000</pubDate>
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		<description>The purpose sounds promising, and at the same time, rather vague and unfocused. What actions are going to come out of this? What are the next steps? What does each person need to bring to the table (beyond following via Twitter and creating &quot;our own stake&quot;)?

Maybe all of this is to come...but just as long as it doesn&#039;t turn into yet another brilliant idea from social media that underaccomplishes. 

So, I&#039;m game. What&#039;s the plan of action and how can an individual contribute?</description>
		<content:encoded><![CDATA[<p>The purpose sounds promising, and at the same time, rather vague and unfocused. What actions are going to come out of this? What are the next steps? What does each person need to bring to the table (beyond following via Twitter and creating &#8220;our own stake&#8221;)?</p>
<p>Maybe all of this is to come&#8230;but just as long as it doesn&#8217;t turn into yet another brilliant idea from social media that underaccomplishes. </p>
<p>So, I&#8217;m game. What&#8217;s the plan of action and how can an individual contribute?</p>
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